hi
I’m trying to scale (stretch) my surfaces in one direction in a random scale. know a way of doing that?
I tried to find the end point of one of the surfaces’ edges ---- find it’s closest point on the other parallel edge ---- create a line between two points ---- trim the srf by that line.
first, I want to determine all my surfaces’ edges to start and end in the same direction and i get some distortion when some of the start points are in the opposite direction of the rest…
thanks!11_12_17.gh (97.1 KB)