Scale / deform as an object when it is arrayed / copied along a path?

CopyScaleIsolering.3dm (76.1 KB)

You could create a Grasshopper definition that detects intersections. From there, you can just create a line that goes in a given vector direction to detect the next intersection.

There’s always GH:

wiggle.gh (8.9 KB)

Nice! Would it be possible to have the same ange when it gets bigger now to angle gets steper like this