Saving textures with the .rmtl-file

Hi I little anxious when I save rendering material as a final material not sure where the texture files of this filetype is stored. When working my projects the computer fast becomes cluttered with texture files that I am not sure of are in use or not. Creating a .rmtl file with texture to a library to recycle in other projects is nice. But I am not sure where the textures are actually stored. What happens if I delete a texture file that was used for a specific .rmtl file is it safe to do that?

When you save a material as .rmtl you are asked if you want to embed support files like image textures. If you have said yes in the past and checked to never show the dialog again the support files will always be embedded in the .rmtl.

You should be able to delete the image texture files you use in your .rmtl. If the original isn’t found the one that is embedded in the .rmtl file will be used.

FYI the .rmtl file is essentially just an XML file. You can open it in any text editor. You’ll find that images are embedded as base64 encoded strings.

Thanks for the info! So there is no loss of quality of the texture file of this embedded file?

The file is embedded as it is.

Thansk for making that clear!