personally no, I do not. If I use a tool by pushing it, vs use a tool by programming a toolpath and letting the robot cut it out, I still controlled the tool to my specification to create my vision.
But…It’s interesting this point…
Early in my career in 3d I had an utter pineapple of a manager at Fisher-Price (lets call him Ken…because that was his name, and… f that guy, he sucked… )
he took me into a conference room, closed the door and told me “3d modeling is going to ruin your career, you need to be in the shop carving foam by hand like the other designers”
This was somewhere in about 1998 and 3d stuff was still very fringe at Mattel…
I left that meeting and had a conversation with one of the lead designers, a delightful guy named Craig who was the best hand made modeler Fp had ever had. I asked him to do a showdown with me… man vs machine. He readily agreed assuming he’d wipe the floor with me, and he looooved showing up the newbs…
We both started on a Friday, and by 4 pm that day I had 3d modeled and sent parts to the cnc and gone home. He stayed all weekend and left sometime late Sunday night.
I came in Monday picked up my parts from the cnc shop and blew the remaining dust off as I walked to his desk to show him.. He was in his office still sanding the last few details on his parts.
Now, we can argue about him being a better designer and so on, (he was actually…he was really really good)
But…my parts hung just fine with his parts. and objectively they were both production quality and would have easily entered the production pipeline for Mattel at the time.
The upside, may parts could go straight to engineering, straight to tooling and straight to production.
his would have had to be scanned, reverse engineered, remade from scratch in 3d, and only then could they begin to enter the pipeline.
In the context of that specific contest ..I won.
It was the mark of a massive turning point for Mattel, where I was tapped to help write the global digital best practices for Mattel, and begin one of the biggest training programs in FP history to get all of our designers working in 3d.
I went from the guy who was “failing” because of 3d, to the guy who’s job it was to teach everyone 3d with that one project. (ironically, in the long term enabling the career I have here now)
not once in the entire process did anyone ever raise the point… “but he used a machine to make this part”
Which begs the question I keep asking, If the design is yours.. and the result is what you envisioned… who cares what process you used to get there?
check out the hot rod wagon video thread in the galley as an example. No part of that scene do I feel disassociated with. I had that vision for the image, with those materials, with that lighting. I could have created the same thing in keyshot or cycles, but it would have taken much longer and a lot of fiddling.
All I’m saying is…Don’t get hung up on the term “Ai”
look at all of this stuff simply as a new design tool, and figure out what these tools can do for you to make you better at your job.
For instance, have you seen the new vizcom image to 3d or Meshy image to 3d tools? Insane stuff…
Huge potential to make you own work better there if you can figure out how to creatively apply it.
It’s like fire was just invented here… Seems silly to me to fight for the right to stay cold.
