I was looking for a way to get the Snap point “real-time”. I am placing some objects interactively in a continuous loop using GetCursorPos + PointPick, but I see no way to use Rhino Osnaps with it. With GetPoint sure, I can do it but it’s not real-time anymore. Would there be any other doable way to report ‘what would I snap to’ at the cursor point?
As for SetCursorPos - for now I can have a poor-man’s snap (using meshes) - basically with PointPick I get the point on mesh and from there can get the mesh face and its vertices - if within given tolerance, I can ‘snap’ to them. But for what I am doing would be better if the cursor jumped there too.
I am probably trying to push it too much with RS but I am amazed of what already is possible with good old RhinoScript + resorting to some tricks.