Road on Terrain

Hi @sambrari95 ,
I’m not sure what the issue is with your Nautilus install, but in theory, the two Nautilus components I’m using could be substituted.

I’m using PolylineDivide to get equally spaced points along the road edge curve, including points of discontinuity or segment end points which can be accomplished with OOTB components.

The SmoothNetworkOfLinesByDanielPiker component would be more difficult to replace. According to Laurent’s Nautilus release post, this component was built on top of one posted by Daniel Piker.
However the one posted by Daniel outputs simple line segments and not polylines of the line segments joined by branch. If you are familiar with C#, you could dig into Daniel’s code and find a way to output polylines.

-Brian