Hi,
I have an ASUS VivoBook (11th Gen Intel(R) Core™ i7-1165G7 @ 2.80GHz, integrated graphic card). My Rhino7 freezes when I run debug mode (VS 2022.17.5.4). It works fine in release or debug “start without debugging” mode. Any suggestion on how to fix this?
Thanks
Ming
Run “SystemInfo” in Rhino and post thre results.
Rhino 7 SR28 2023-2-27 (Rhino 7, 7.28.23058.03001, Git hash:master @ 4ffc5d7156fbccf2a5d9fcc80e522b3851bc7f6c)
License type: Not For Resale, build 2023-02-27
License details: Cloud Zoo
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 16Gb)
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 1GB, Driver date: 12-18-2020 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: Intel(R) Iris(R) Xe MAX Graphics (Intel) Memory: 1GB, Driver date: 12-18-2020 (M-D-Y). OpenGL Ver: 4.6.0 - Build 27.20.100.9040
> Integrated (slow!) graphics device with 0 adapter port(s)
- There are no monitors attached to this device. Laptop lid is probably closed
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Intel
Render version: 4.6
Shading Language: 4.60 - Build 27.20.100.9040
Driver Date: 12-18-2020
Driver Version: 27.20.100.9040
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 1 GB
Rhino plugins that do not ship with Rhino
C:\Program Files\RhinoMAESTRO\Rhino\RhinoMAESTRO.rhp “RhinoMAESTRO” 1.0.0.0
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.28.23058.3001
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.28.23058.3001
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.28.23058.3001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.28.23058.3001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.28.23058.3001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”
Hi @ming.ma.usa,
Keep in mind that when you are debugging your plug-in in Rhino, you are always running Rhino in “release” mode.
When debugging, does Rhino lock up when your plug-in is loaded?
When Rhino locks up, do you get any special errors in the Visual Studio output window or anywhere else?
Is the lock repeatable?
Anything you can provide might be helpful.
– Dale
Hi, Dale, I updated VS2022 to 17.5.5, and now Debug mode works fine. Thanks!