What is Gumball UVN?
In the Rhino WIP, the Gumball now aligns with the Control Polygon when control points are selected in object mode. This alignment matches the directions used by the MoveUVN panel. When you manipulate the Gumball UVN, each selected control point moves along its respective control polygon directions or extensions.
Why this new alignment mode?
This new alignment makes it easier to adjust the flow of a surface without constantly switching between the view and a panel. The Gumballâs UVN directions also help maintain G1 continuity between surfaces while adjusting the speed of the transition.
Selection Behavior:
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The gumball aligns to the UVN directions of the most recently selected single control point.
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When you window-select or double-click a row of control points, a base control point for alignment is automatically chosen.
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Moving the UVN-aligned gumball to another selected control point will realign it.
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If you select a non-control point object, the gumball reverts to its normal object mode alignment.
Movement of control points can also be symmetric while holding the control (command) key. The axis of symmetry is determined by the direction the UVN gumball is being moved in. This means when moving control points along the surfaces V direction the control points on the other side in the surfaces V direction move in the opposite direction of the drag. This makes it easy to adjust control points on opposite sides of the surface in the same way.

UVN alignment can also be created for selections of SubD control points. This makes it easier to move SubD control points along the control net. In order for the UVN alignment to be created for SubD control points all the selected control points must be connected and none of the vertices may be extraordinary.

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