In the Rhino WIP, we’ve added support for Material Decals.
What is this Feature?
The Material Decal feature lets you create decals that use full materials. This means a decal can look like metal, use a bump map, or use any other material setting. In previous versions, you were limited to applying a simple texture. It’s still possible to create simple texture decals like before.
Why this Feature?
Decals represent printed graphics applied to consumer products, packaging, or other public signage. Often, these graphics have certain properties, such as reflectiveness, bumpiness or texture. This was not possible in previous versions of Rhino, making the process tedious and convoluted for a simple sticker application.
Notes
This feature is still in the early stages.
Current limitations:
- Up to 3 material decals are supported per object in Rendered mode.
- The Material Decal feature is currently disabled in RhinoRender when doing CPU rendering on Mac due to a bug.
- RH-91746 Black decals show a white highlight.
Try the Material Decals…
We look forward to your feedback!







