Amazing function!
Iām suffering from brushing over the details here.. I read many hundred posts a day and I missed that this was regarding selection not trim⦠I had just come off of testing the fence option for trim when I answered this. Iām sure my response was out of left field⦠sorry for the confusion.
Oh no worries, I often read over details too ![]()
I have submitted a request to add an option for setting a default selection method.
Barring any major technical hurdles, my hope is to have the following options available:
- Standard window/crossing selection (Current Rhino selection method)
- Fence
- Brush
- Lasso
If I have missed a selection method that would be widely used / useful as a default style, let me know and Iāll get it added to the request.
I will add two versions of circle selection, because both have their advantages:
-
Circle selection. Builds a circle that expands from the center of the picking point to where the LMB is released. Once the LMB is released, the program selects everything inside the circle region.
-
Ring selection. Builds a circle that expands from the center of the picking point, but once the LMB is released, the selection tool is still dynamic and lets the user build a secondary circle. The user has the ability to build the second circle either inside or outside the initial circle, ultimately making a ring region after pressing the LMB again. This is super useful for selection of multiple objects arranged in a circle while avoiding any other objects outside of the ring region.
Box as in SelBox is not the current Rhino selection method. Selection commands | Rhino 3-D modeling
Window and Crossing are the current standard methods, with right to left mouse movement for Crossing and left to right mouse movement for Window as the defaults. The user can specify one or the other to always be used independent of mouse movement direction in Options > Mouse > Mouse group select. This is a bit cryptic for most users.
SelRectangular combines the Window and Crossing methods into one command with options. SelBox is essentially a 3D version of SelRectangle.
There is currently a SelCircular method available. SelSphere is essentially a 3D version of SelCircular.
Would be nice if the combined methodās could be split apart so you have a rectangular Window OR Crossing selection.
Are you referring to the standard cursor selection method? If so then you can choose:
Default āComboā setting of moving the cursor right to left is Crossing selection and left to right is Windows selection
Crossing selection independent of cursor movement direction
Windows selection independent of cursor movement direction
Crossing selection is also available by SelCrossing
Window selection is also available by SelWindow
SelRectangular (New if V8)
has options for Crossing or Window selection
I should have elaborated upon what I said more in that every default selection method should also have the option to do combined, window or crossing. Not just from the Mouse section in the settings, but from the commandline too.
This was poor wording on my part. The window/crossing, not āboxā was what I meant as option number 1.
I highly recommend to either add an alternative āSafe selectionā option that could be applied from the Command line to any of the selection methods. This option should act as if the Alt key was preliminary pressed to safely select though the geometry to prevent picking entire objects. Iām aware that the selection filter exists, but itās cumbersome, adds an unwanted delay (at least on my PC and my Rhino 8 evaluation) and blinks a lot upon every click. This option should prevent picking any geometry other than control points.
Itās extremely uncomfortable to work with a 3d mouse and being forced to constantly release it to hold the Alt key on the keyboard upon every control point selection.
Alternatively, add a modified version of the default region selection that will be able to pick only control points, without the need to hold the Alt key.
Finally! Iāve been waiting for this feature since so long. So glad to see it being implemented.Thank you team!
