Rhino WIP has an all new ArrayCurve command.
What is ArrayCurve?
ArrayCurve, much like the existing ArrayCrv command, lets you quickly and easily repeat objects along any curve, making it simple to create patterns, details, and design features that follow a path. Whether you’re adding decorative elements, or laying out repeating components, ArrayCurve gives you full control with minimal setup—saving time while keeping your designs flexible and precise.
Why is there a new ArrayCurve?
Designing with repeating elements along a curve is a common task, but the original workflow required multiple steps, limited feedback, and frequent trial-and-error. ArrayCurve was redesigned to remove that friction.
With interactive in-viewport controls, an expanded and more intuitive UI, and deeper control over spacing, scale, and layout, ArrayCurve turns what used to be a technical setup into a visual, design-driven experience. You can now see changes instantly, fine-tune results directly in the viewport, and explore more variations without interrupting your creative flow.
The result is a tool that’s faster to learn, easier to use, and more flexible—allowing you to focus on design decisions instead of command settings.
Command Flow
To start the command, simply preselect a curve and run the ArrayCurve command. Then select the object(s) to array using the Object Selection controls. Alternatively, if you do not have a curve preselected, you can use the Select Curve option after running the command.
The new ArrayCurve command combines in-viewport interactive controls and a command dialog with options to control spacing, scale, position, and a variety of layout settings. Using the Source options in the Object Selection controls, you can toggle between Document Object and Block Definition (if blocks are present in the current file).
Finish the command by clicking OK in the dialog to add the result to the document. ArrayCurve also supports History - You can select the objects that were previously arrayed, and run the command again to pick up right where you left off, allowing for easy edits.
Command Dialog and Options
Curve Selection
The Curve Selection section has options to select the curve to use for the array, as well as controls for the span (start and stop of the array) and positioning options for prioritizing placement of object centers at the ends of the span, or centered at kinks for handling sharp corners.
Object Selection
This section allows you to pick a document object or a block definition to use as the object to array. When using blocks, the Select Objects button changes to a drop down list, allowing you to select from blocks that are in the current document.
Sizes
Here you will find controls for the object scale controls. You can toggle from 3D to 1D scale options by clicking the scale icon to the left of the UI. Using the locks, you can either maintain a uniform size/scale, or unlock to allow for tapering.
Object Spacing
The spacing between objects can be controlled based on an actual distance, or as a percent.
Orientation
The options in this section allow you to set the orientation of the objects being arrayed (based on curvature, the World Z direction, the origin, or a selected object. You will also find vertical and horizontal alignment settings.
Transform Adjustments
Using the controls in the Transform Adjustments section, you can control the rotation, pitch, and roll of the object being arrayed. You can use the offsets values to adjust the position in relationship to the curve in the U,V, and N directions.
Try the New ArrayCurve
Our hope is that this creates a more streamlined experience for the layout of repeating design elements. Please try it out and let us know what you think.
We look forward to your feedback!






