When using tools such as MoveEdge, v6 and WIP v7 do not display the selected edge if it is perpendicular to the view.
For example, in the standard 4 view set up, create a plane in the top view. If you then use MoveEdge and select the front most edge, it will display in all views except the right view where it is entirely perpendicular to the view.
In v5 the highlighted edge would display. Since the earliest betas of v6 this has been missing. It is really important to be able to see highlighted geometry in all views. Not such an issue on a really basic example as shown in the video but when a model gets more complex, it is essential.
Yes, looks like V6 and later does not display any line - not just an edge - when it is viewed end-on, and this is not just in MacRhino, but also in Windows Rhino. In V5 I do get a very small dot of the (anti-aliased) curve width, up to a setting of 3 pixels. Above that setting the end-on display also disappears.
I also think it would be good to have a dot appear on the screen when selected as in V5.
I have found with v6 that when selecting a line, that it now automatically shows the control points which can be seen in a view perpendicular to the line. Perhaps that’s an option that I’ve somehow managed to have turned on but others do not?
I did raise this issue right at the start of the v6 WIP but I’ve only just upgraded (too many issues with it when it was released)
I can see then that any line or edge would not show for you if perpendicular to the view. It’s really a basic thing that any selection should be visible in all viewports.
I hope this can be fixed although I’m not holding out much hope as it’s been like this for a couple of years if the same issue applies on Windows too. And it is not fixed in v7 WIP.
In the meantime, I’d suggest turning on the Gumball and using sub-object selection to move an edge. If you enable Snappy Dragging as well with the Gumball, you’ll be able to use Osnaps too and the Gumball location will show in this perpendicular view to identify the location.
I’m not sure why the difference exists and honestly hadn’t heard of it before so we’ll need the developers to weigh in. I always have the GB on and do sub-object selection and manipulation for MoveEdge or MoveFace so I hadn’t run into the issue myself. On a 4K display the v5 highlight end on is very tiny too. In my opinion having this connected to the Surface edge thickness setting in the mode would make sense so that you could make it larger if needed.
It would make sense to link to thickness of how the line is displayed in other views although I wouldn’t be averse to it being displayed larger to make it view visible.
Another, seemingly connected issue, that when an object is clipped with a clipping plane, that none of the remaining geometry highlights when selected.
This is another poor behaviour of not highlighting selected geometry.
See example below. The geometry highlights in other views even when selecting in the clipped view.
edit: and whilst we are here, when is the original issue (a line or edge end on not being highlighted) going to be fixed? We are fairly deep into v7 now.
Hello - I am not sure what you are reporting in the clip - here, if I make a box and set a clipping plane through it, I can select it in any view, clipped or not, and the object highlights in all viewports - is that what is not happening for you or?
Thanks, I’m aware of the you track but it seems like a pretty basic problem (that geometry doesn’t highlight when selected) and it hasn’t progressed at all in 8 months or so.
Have you watched the video I embedded? It shows how in the clipped top view that the geometry doesn’t highlight when it does in the front view. So if it is working for you and it isn’t working for me, it seems like a bug or some kind of setting issue?
As far as I can tell, in all the years that it has worked like this, you are the first to say that this is wrong.
You can change this by turning off the following setting: Rhino Options > View > Display Modes > _[your mode]_ > Objects > Clipping Planes > Show Edges
I don’t deny that I might have a somewhat unusual brain / way of thinking, but it doesn’t necessarily mean I am wrong.
Thanks for the tip on the display mode settings. I quite like having clipping edges on because it makes it possible to see what’s cut and what is not cut.
I think if clipping plane edges are turned on, the clipping plane edges should highlight with the selection. I cannot see why anyone would not want this behaviour. If someone didn’t want the object highlighted in the view they can always deselect; there is no negative that I can see to implementing that way.