# Rhino to 3ds Max workflow

**URL:** <https://discourse.mcneel.com/t/rhino-to-3ds-max-workflow/53642>\
**Category:** Rhino for Windows\
**Created:** [January 23, 2018, 6:33am UTC](https://discourse.mcneel.com/t/rhino-to-3ds-max-workflow/53642 "2018-01-23T06:33:01Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![graeme2](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/graeme2/32/80073_2.png) [@graeme2](https://discourse.mcneel.com/u/graeme2)\
**Post date:** [January 23, 2018, 6:33am UTC](https://discourse.mcneel.com/t/rhino-to-3ds-max-workflow/53642/1 "2018-01-23T06:33:01Z")

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What is the best workflow for exporting 3d models from Rhino into 3ds max. I have tried exporting as a Max file, Obj and Fbx and each time the model comes into Max with skewered geometry, extra triangles and basically a mess, which makes Uving almost impossible. Any help would be very much appreciated.
