Rhino Texture Mapping is WEIRD

I don’t understand Rhinos texture handling AT ALL! I need some clarification and understanding on how this works. I create props using AI text or image to 3D models.

Here are some screen snaps that show the models separately and yet, when I copy and paste one from on open Rhino file into the other, this is what I get…I really don’t understand what the heck is going on. The mapping links seem to go caddywampus… can anyone shed light on this issue.

I hope that I’ve explained it clearly as it’s a complex issue. Any help will be deeply appreciated.


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Without seeing your file I’m going to guess that both models have materials that use image texture files that have the same name. When these have been embedded then get extracted on the other machine the Rhino texture caching and file finding mechanism fails to find them correctly. To prevent this type of problems make sure image texture files have unique names.

Example:

MaterialA with some/path/amazingtexture.jpg and MaterialB with another/path/amazingtexture.jpg leads to problems.

Instead do:

MaterialA with some/path/superboy.jpg and MaterialB with another/path/superman.jpg.

addendum: I believe it is RH-77168 Rendering Textures: Incorrect mapping for textures with same name

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This sounds like the most plausible reason.
We get the same situation if we import different 3D scans that have the same texture name as well. I guess it could be considered a bug if the materials have different names and the textures are at different locations (folders).

Using different material names and different texture names should solve it.

Thanks Nathan, that did the trick…for future reference for others. I’m downloading from a new AI site and when it downloads the .obj files, it also downloads the .bmp, normal, .png etc files and it names them all the same thing, no matter what 3d model you download. So the naming conventions are the same.

Your solution resolved the situation…thanks again for your help

Jim

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Curious, what AI program are you using?

Hi John, Sorry it took me so long to get back with you… I use several and keep trying new ones. There are so many AI rendering - animation sites out there that, well, I use many of them. I do have subscriptions to the following LUMA, PIXVERSE, KLING, SUPERCRAFT, IMAGEFX, CLAUDE, GPT4, RECRAFT, VIZCOM and a host of others that I’ve tried.

My experience has shown that not one does IT ALL. For different circumstances, I’ve gained enough experience to know which AI engine lends itself to whatever it is I’m trying to accomplish…like anything else it takes shoe leather and mileage… I hop this helps…

Jim