_rotate,_move,_orient,_scale and Gumbll , These commands are the running slow When faced with thousands of objects ,What should I do?
Desktop.rar (9.8 MB)
_rotate,_move,_orient,_scale and Gumbll , These commands are the running slow When faced with thousands of objects ,What should I do?
Run the Rhino command _SystemInfo and post the results here. That will provide information about your system for someone to assist you.
To post your geometry upload the .3dm file (Rhino file format). You can drag the file to where you type your post, or you can use the vertical arrow icon above where you type your post. .rar format is not usually used on this forum.
system information.txt (2.3 KB)
move,totate,orient,scale.3dm (2.1 MB)
Yes thousands of objects are going to be slower, there is a lot of overhead associated with every individual “object,” in a Rhino file whether it’s a point or a polysurface, but 5000 little curves isn’t a big deal. A 1060 is okay but really kind of bare-minimum for serious Rhino work, yes I know it’s been really hard to find anything much better lately, thankfully things are starting to ease. Systeminfo doesn’t tell us anything about the rest of your system.
OH, I was able to view your video…hmm it seems it should be faster than that, my Surface Pro could handle that. Sometimes manipulating a lot of objects can get weirdly slow, is this responsiveness consistent? If you reopen the file is it faster?
The 5005 circles in your file move, rotate and scale really fast here - OK, I have an RTX 3060 - but I think they should be fine with your card too… Something else is going on, but I don’t know what, your SystemInfo looks OK to me as well.
Yes, I don’t know why, but the same number of objects are quick with the “copy” or “mirror” command.