# Rhino Render, Objects Hidden From Camera?

**URL:** <https://discourse.mcneel.com/t/rhino-render-objects-hidden-from-camera/11044>\
**Category:** Rendering\
**Created:** [August 20, 2014, 4:05pm UTC](https://discourse.mcneel.com/t/rhino-render-objects-hidden-from-camera/11044 "2014-08-20T16:05:49Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![seth](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/seth/32/522106_2.png) [@seth](https://discourse.mcneel.com/u/seth)\
**Post date:** [August 20, 2014, 4:05pm UTC](https://discourse.mcneel.com/t/rhino-render-objects-hidden-from-camera/11044/1 "2014-08-20T16:05:49Z")

</div>

Is it possible in Rhino Render to have objects in the scene be hidden from the camera but still cast shadows? I do this often in Maxwell Render, and would like to also do this for Rhino Render.

Thanks,  
Seth

---

<div class="post-metadata">

**Author:** ![andy](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/andy/32/110490_2.png) [@andy](https://discourse.mcneel.com/u/andy)\
**Post date:** [August 20, 2014, 4:20pm UTC](https://discourse.mcneel.com/t/rhino-render-objects-hidden-from-camera/11044/2 "2014-08-20T16:20:45Z")

</div>

No. It is not possible with RhinoRender

---

<div class="post-metadata">

**Author:** ![John\_Brock](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/john_brock/32/476283_2.png) [@John\_Brock](https://discourse.mcneel.com/u/John_Brock)\
**Post date:** [August 20, 2014, 4:27pm UTC](https://discourse.mcneel.com/t/rhino-render-objects-hidden-from-camera/11044/3 "2014-08-20T16:27:22Z")

</div>

I just tried something that should not have worked, but did.  
I set up a scene with a box, turned on the GroundPlane, added a light, and then a cylinder object in front of the light but out of viewport camera view.

As expected, the cylinder did not cast a shadow.

Then I Zoomed back far enough that the cylinder was seen by the camera and cast a shadow.  
Next I Zoomed back in and even though the cylinder was out of the viewport camera, it still cast a shadow and running a render included the shadow.  
It’s kinds of cheesy but this technique might get you where you want to go.

![](https://sea3.discourse-cdn.com/mcneel/uploads/default/11572/34c21b9a14074724.jpg)

---

<div class="post-metadata">

**Author:** ![seth](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/seth/32/522106_2.png) [@seth](https://discourse.mcneel.com/u/seth)\
**Post date:** [August 20, 2014, 4:53pm UTC](https://discourse.mcneel.com/t/rhino-render-objects-hidden-from-camera/11044/4 "2014-08-20T16:53:10Z")

</div>

John, thanks, that’s something to think about. At the moment I’m rendering a one day sun study from plan view, so might not work in this instance, but maybe I can do something else.
