Rhino for Mac Wenatchee 5 Build 2013-10-18


(Marlin Prowell) #1

There is a new Mac Work In Progress (WIP) build available, Wenatchee 2013-10-18.
This Mac release includes all applicable updates and fixes from the first release candidate for Rhino for Windows V5.6 (SR6 RC 1).
This Mac WIP release also includes these Mac-specific changes:

  • Changes:
    • All applicable updates and fixes from the first release candidate for Rhino for Windows V5.6 (SR6 RC 1) have been added.
    • Several OpenGL drawing enhancements have been added.
      • Rotating and panning views is faster.
      • Resizing windows is faster.
      • Drawing new geometry is much faster.
      • These enhancements are not available on Intel HD 3000 or Intel GMA series GPUs. These GPUs cannot support the necessary OpenGL features that provide the speed increases.
    • The dashed version of ViewCaptureToClipboard and ViewCaptureToFile have been removed. These commands almost always failed.
  • Bugs:
    • The OpenGL drawing changes have the side effect of turning off anti-aliased drawing for certain AMD GPUs. Rhino requests anti-aliased drawing for the AMD GPUs, and the operating system does not report any error, but the resulting output is not anti-aliased. We are working with Apple to resolve this.
  • Fixes:
    • The legacy command line drawing window has been restored but, really, you don’t need it.
    • Problems with the File > Settings panel have been fixed.
    • The MeshToNURB command has been fixed.

Requires OS X Lion (10.7) or later.

Download Now…


(Marlin Prowell) #2

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#3

The zoom to window function is still broken…this is an absolutely necessary function in order to ‘refresh’ Rhino’s field of zoom whilst navigating around a model.

See attached screen captures.


#4

Rectangular Array function only seems to work for arrays in multiples of 10 in the X direction. (eg. 10, 20, 30, etc)
Any other number used (even 1) while typing in the number in X direction will cause the number in Y and Z to default to the same number typed in X. And the function stops working after entering the value for Z.


#5

yes. drag window zoom, still not work properly.

And the bug with the open GL anti-aliased, is worse then the previous version.
I try all your tips and the problem continues.


(Marlin Prowell) #6

Yes, we are aware of this and are still working on a solution. This was listed in the Bugs section for most of the copies of the release notes (like here: http://dev.rhino3d.com/2013/10/rhino-for-mac-wenatchee-5-build-2013-10_18.html) but accidentally got dropped from this posting.


(Marlin Prowell) #7

I cannot duplicate this. I arrayed a simple box x=2, y=4, z=6. Please see Reporting Problems and give a very detailed description of what you do each step so we can duplicate what you are doing.


(Marlin Prowell) #8

There weren’t any changes between 2013-10-16 and 2013-10-18 that would affect OpenGL anti-aliasing.

You are the only one reporting a garbled display, so I need some careful testing on your part to help me find where the issue is.

First, unplug your external display. I want to get your computer to a minimum hardware configuration.

In Rhino, change the anti-aliasing setting to None and restart Rhino. In fact, every time you change the anti-alias setting, please restart Rhino. This ensures that all Rhino windows are using the same anti-alias setting.

Now make your tests with this configuration. Do you see problems with a garbled display, or any other problems? Please be specific about what kind of problem you see, and what exactly you are doing when the problems occur.


#9

ok.

One display (macbook pro), anti-aliasing set to none.
Is working fine.

One display (macbook pro), anti-aliasing set to 4x
Is working fine

One display (macbook pro), anti-aliasing set to 8x
Is working fine


One display (external, Macbook pro with display down), anti-aliasing set to none
Is working fine

One display (external, Macbook pro with display down), anti-aliasing set to 8x
Is working fine


two displays (external, Macbook pro), anti-aliasing set to none
when openning the macbook lid:

(reported to Mcneel)

Second try:
two displays (external, Macbook pro), anti-aliasing set to none
working fine at the moment.

I wil keep this settings throw the day, to see what happens.

Thanks for your help.


(Marlin Prowell) #10

(Marlin Prowell) #11