Hello everyone,
I’m using Rhino for 3D modeling and sometimes KeyShot for rendering, but I feel much more comfortable working in Blender. I find it easier to build scenes, Cycles works great with GPU rendering, and overall Blender fits my workflow very well.
However, there is no live link between Rhino and Blender, and I was wondering if anyone knows of a plugin or workflow that could help connect these two pieces of software.
Ideally, I’d like to import a Rhino model into Blender and be able to refresh the geometry after making changes in Rhino, while keeping the object’s position and the materials already assigned in Blender.
Thanks very much for your help and insights!
Kind regards,