Rhino BETA Feature: Icon redesign

I am not lecturing you, you said this yourself

I’m sorry are you using AI to type this?

this is not going anywhere and we are not understanding each other it seems, it just does not make any sense to me, cheers.

Interesting perspective, because as a long-term user whose very first experience with CAD was SolidWorks, I personally feel that the SW UI is actually pretty good. At the very least, it’s easier to digest for beginners than Rhino is. I chalk this up to the very fact that a lot of SW commands are indeed hidden, and that the ribbon is limited to a selection of core commands. For novices, it certainly makes it easier to learn if you’re following a tutorial that tells you to select the “Lofted Cut” tool, and one can see it quite clearly in the Features tab

Now that time has passed I’m more fond of Rhino’s UI, though I would say that for novice users, Rhino does basically the opposite of SW. There are so many icons, and given that none have their name underneath them as SW does, it can be an awful lot to take in for novices

Even looking at the icons below, working from memory, I’m surprised at how many I actually cannot identify at first glance:

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Second from left: Move Face? Cap? Eighth from left: no wait, is this Move Face? 10th from left: Move… Face?

This may just be a symptom of the fact that I am very much a command line user, not a toolbar user

Exactly the thought i had couple days ago!

Sometimes I think it’s to simplified

But makes sense for beginners the most complaints I’ve noticed is that it’s to strict on everything

AMEN.

Rhino has 3 ways of displaying the icons:

  1. An icon only;
  2. An icon and the corresponding name of the command;
  3. The command name only.

Plus, the icons of Rhino activate a near instant mouse tooltip upon howering. Rhino even lets you set the delay time for the tooltip. :smiley:

Plus 2, the user can freely customize the icons and toolbars, including drawing own icons or importing them from an external file.

As I mentioned before, we don’t use Rhino for the same purposes than you. I’ve seen your work and there’s no doubt you’re an extremely talented modeler. I also saw your interface with the latest Rhino WIP and all your custom tweaks. That’s your style, and you might love it, but it’s definitely not mine. I prefer softer, pastel colours that are kinder on the eyes, like in GH2.

For me, Grasshopper is the main reason I use Rhino. The algorithms are what matter, so the plugin inside the plugin - PodGHButton - hides the rest of Rhino for me. I just need the viewer. And as you can imagine, when I write any posts I usually run them through AI second, after formulating anything, to clean out the mud so I don’t end up shouting at people in this ‘wonderfully’ chaotic world.

Rhino is my little slice of peace that I enjoy every day, so please don’t spoil my joy with it… thanks! (Said with kindness, not with a hammer.)

Well, nearly all Rhino icons are cleverly designed and pretty much easy to understand. :slight_smile:

The 2nd icon shows an open object with a planar cap face that’s about to cap the hole (“Cap planar hole”).

The 3rd icon shows a face that was just extracted from the (now) open object (“Extract surface”).

The 8th icon shows a closed object where the selected face is being moved to a corresponding boundary face as the target (“Move face to a boundary”).

The 9tn icon shows a closed object with a selected face next to a wireframe extrusion version (“Extrude face”).

The 10th icon shows a closed object with a selected face followed by a wireframe extruded version reaching a corresponding boundary face as the target for the extrusion (“Extrude face to a boundary”).

I would rather talk to a human instead clearly it’s not cleaning the mud properly

Thats not my goal I spent alot of hours with the WIP and now I give my inputs, to just accept it because it looks refreshingly colorful and pretty is not a good idea.

Rhino is a tool we don’t design tools to be uncomfortable for the hand so why is it done for the eyes? Both are important because our eyes guide our hands in it.

If this is what you really think then does that not tell you i spend alot of time with rhino and also tells you that maybe i notice some things because of it?

There are people way more talented and spent much more time than I have working professionally saying similar things maybe there is a pattern there that maybe it should be treated with concerns for its direction.

I mean I know I’m late to the party but reading about Rhino 8s disastrous launch should be etched in stone like the 10 commandments on what not to do ever. And even still it’s not even better than its previous versions and sometimes worse in some areas.

All I’m saying let’s take it easy, not accept things blindly, no rush, try other combinations available and let’s see if it can be improved because to me it looks like they picked some cheerful colors and called it a day.

It’s better to design more themes. Some people like simple icons like Photoshop and blender, while others like high saturation icons. It’s better for users to choose by themselves.

Ability to choose from a few icon styles (Rhino V7, V8, V9) is what several people proposed since the introduction of the new Rhino 9 WIP lime green icons. I remember that being proposed in at least two other topics before the current one, however, so far there is no clear sign that the developers will listen to the longtime Rhino users. Only time will tell if that solution will be implemented as an option in the official release of Rhino 9…

When it ships, the Rhino 9 UI will look like it does now.
-wim

I’m not even colorblind and even had eye surgery and I still don’t bloody like those colors :joy:

I came from V5 directly to V8 Seeing that the V7 icons are much better than v8 is making me wonder what the hell is going on here, are we regressing for the fun of it?

The eye strain is an important part to highlight and let me add to that: once you start working fast the icon recognition for the lime green, white and light grey gets “mushed together” so for me there was a slight pause to recognize the icon which I found affected the work flow

For people that spend alot of time Infront of the screen it would make sense to invest time to make the icons clear as possible I mean I can’t be Infront of the computer with normal glases for long this is why I use terminal ones that allows me to continue on further, same for the mouse, the chair etc…

The eyes are part of the work horse it has an important role here lets not make it difficult for it for the sake of pretty cosmetics.

Yeah, the majority of Rhino 7 icons are better than the Rhino 8 icons. And much, much better than the low contrast Rhino 9 WIP icons. I will definitely have to modify all Rhino 9 icons when I buy the program. Getting rid of all the lime green icons and the super low contrast SubD icons will be my first task. These add eye strain and slowdown the workflow.

The Rhino 9 icons are comparable to the super low-profile tyres of new “BMW” models. At first glance they look fancy, but the ride quality is much worse than the previous models that had normal tyre profile.

Please make a post on how to do that

Can we not just return to the Rhino7 icons. I find the windows 3.11 look&feel sort of charming.

As soon as the Rhino developers provide tools for swapping the lime green with classic Rhino blue, I will do that. :slight_smile: No problem.
The easiest way would be to add a HUE slider for the accent colour, in order to enable a convenient way to change the lime green, the cyan and the rest newly introduced non-blue colours in Rhino 9 WIP.

I understand that Rhino 9’s colorchange is a done deal, but out of curiosity and as a long standing interest of mine regarding Red Green color blindness @Rhino_Bulgaria, does these two pictures color wise look almost the same to you? (the lower one is a bit more fuzzy because of pasting into Rhino and capturing again, so ignore that)

The bottom image looks like having a slightly lower contrast and weaker outlines. At least to my eyes.

The “Save” icon is too bright and grabs too much attention.

The lime green icons on the left side also cause some eye discomfort, even if I try to look in the viewport.

Ok, tried to eliminate the difference regarding line contrast a bit more here.
Do you say that the lime green in these two images are approximately the same hue?

I ask because I have created a tool that eliminates red and green difference digitally, and it would be interesting to understand how close this resembles red green color blindness.

Here is another test. My previous tool took 20 seconds, and the new takes 0.15 :slight_smile:

I still see the lime green icons on the bottom image slightly brighter, almost as yellow. Especially the “Scale” icon. However, I do see the car and the “Layers” icon darker on the bottom image. The car on the top image appears something like red or brown to my eyes, whereas the car on the bottom image looks green. I see the “Grasshopper” icon as green on the top image and as yellow on the bottom image.