Also, its great to see how the cycles rendering getting better.
Rhino 6 captured cycles viewport
Rhino 7 captured cycles viewport
Both at 1000 pass, rhino 7 definitely has way less white dots left.
Rhino 7 render with cycles render, with gamma and white balance twisted, image way more clear than viewCapture, render time 2m:6s
Rhino 7 render with legacy renderer for comparison, with gamma and white balance twisted, render time about 1hr
However I do find the legacy renderer works way better on bump maps, while I do find the solution for it:
Bump maps not rendering in raytraced mode - #4 by gavinmetzler. Would be great if there’s a way to change the strength in someway.
Also just wondering how is this going:
also was there a way to set dof, or was that also a part you were testing?