I’ve been having an issue using Rhino 6 with big files that are primarily curves (drawing sets). When I go to copy a cluster of line work and move it someplace, it lags down so considerably that it’s almost too frustrating to use. Same happens while dragging things. Normal cursor outside of that is fine and smooth, as is drawing lines. However, if I grab a control point, the lag comes back. If I isolate and hide everything but what I’m working on it’s not quite as bad, but still laggy. It’s only been in Rhino 6 that this has happened, in Rhino 5 it was super smooth and fast/responsive. I have the latest updates. Running Windows 10 and Nvidia 1060.
Any ideas? Desperate for help on this I have all my files split into vers 5 and vers 6 because 6 is so dysfunctional on my computer.
Hi
This problem could be related to display drivers and a recent Windows update.
Please run the Windows’ Device Manager, and expand the Display adapter section.
You’ll probably have two.
Right-mouse click on the first one, choose Properties, and the Driver tab.
Please take a screenshot of those details.
Repeat these steps for the other adapter if there is one.
Also, in Rhino V6, run the SystemInfo command.
Please return all that information and the two screenshots in a reply.
They should have the details we need to make an accurate assessment.
Can you send me a model with this problem so I can try the same thing here?
Please describe exactly how you are dragging them so I can reproduce the problem here.
@stevebaer, @jeff
Do you bigger brains have any ideas why this file is so slow in V6 on this GTX 1060?
It has lots of annotations, text, hatches, and curves.
@atblackstock Ok, I have your file… Can you give me a step-by-step process that shows the problem?
Tell me what to pick and how much to pick
Tell me how to drag it (i.e. gumball, mouse, move command, etc…)
Thanks,
-Jeff
Right now, I’m selecting one of those blocks of linework, then running Copy… I do see that dragging the copy around is slower than a regular frame update…going to try the same thing in V5 now…
I think I’m seeing the problem… Selecting stuff and dragging it around using any method seems to be about 3x-4x slower than a standard frame update for all objects.
Thanks for checking the file out. You got it - basically I’m copying, moving, and editing lots of line work around and it’s really bogged down. Seriously slows down efficiency and is frustrating. As a result I’ve split the project into many smaller files and approval drawings but now I’m in the process of making a record set that incorporates all the information so it’s hard to avoid having all the line work shown on/off constantly. About half the stuff in the file was generated in Rhino 5 originally, if that helps.
Really appreciate you guys helping look into this for me - this has been driving me completely nuts every since switching to 6 and I haven’t been able to make any headway on it at all. I’m at the point now that I’m just hoping that after this project is over I can make a completely native Rhino 6 template file from scratch and pray the same problems won’t happen if the whole project is built in Rhino 6.