This is my first post here, so hopefully someone can help me out. I’ve looked everywhere I can for a solution…
I have a mesh I’ve created from a bitmap image. As you can see from the image attached, I’ve deconstructed it and connected the resulting points with a repeating line pattern that goes mostly in a horizontal direction. This is an excellent start and exactly what I want for the first pass. But then I get stuck:
I’d like to interpolate a line on the same set of points, but have the lines go in a few different directions - 30-degrees, 60-degrees, and 90-degrees from the current set. I have a basic understanding of components like Flip Matrix and Relative Item, which I assumed would help me, but I can’t see the way forward. How can I reorder the points so they count in different directions. Can anyone advise?
Turn_these_lines.gh (666.4 KB)