Rendering software for jewellery design

Typically, HDR Studio to create new or edit existing HDRI files, then use the HDRI file in favorite renderer that supports such. However, HDR Studio can be used standalone too, to an extent.

Keyshot can edit HDRI files as well. Not sure if RhinoCycles has, or will get, such capability? @nathanletwory

I’m not a jeweler… but play with the HDRIs. Find (or create) one that seems suitable and is particularly applicable. Depends on scene too. The more in depth and intense the HDRI, the greater the resulting influence.

Same advice as to @sworkman. Find, edit, or create an HDRI that is suitable and applicable to what you do. You’ll get the hang of it and likely reuse favorites once tweaked just right for you. Hint - if too intense, simplify HDRI, or remove/tone hot spots.

You can control darkness with either the intensity of your HDRI, or other lighting, or your material specifics, etc, etc.

I simply post-processed your rendering in PS, but results of tweaking at render will be similar.

Thanks @ec2638 . Editing the HDRI does seem like one of the fastest route to a good rendering. On my list for things to learn next for rendering!

WOW really impressive result. however don’t forget Thea render for interior\exterior and jewellery design.
it’s a long time renderer but i think together the classic- famous solutions like Vray brazil or maxwell, thea could be consider a must to have plugin inside Rhino

Thank you.

One render program, and i use HDR Studio light to light all my scenes, (no lights from render engine)
Then some work in Photoshop to correct exposure, contrast, color etc…

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Aha okay cool :smiley:
I must say- I really thought it was real jewellery- amazing work :star_struck:

Did you also use Keyshot?

Editing itself directly not per se, but Cycles knows how to render panorama that can be used as equirectangular environment input for skylight. So you’d use a HDRi image you like, but you’d want to add some elements, like lighting, or block parts. So you set up planes/surfaces, give them shaders as you want them, position a camera at 0,0,0 correctly oriented and render a 360° panorama and save as EXR.

So at some point we can have that capability in Rhino, but not at this very moment.

Here some old crystals by @DavidRutten using Raytraced (Rhino integration of Cycles in upcoming V6, can be tested in Rhino BETA): Material preview crystals


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Keyshot is terrible.

It provides results fairly quickly and young students like it, because you find illegal cracks everywhere, but its realism greatly lacks compared to Arnold, Maxwell, Octane or VRED. Keyshot’s material editing interface is a mess and things are generally all over the place. Particularly with metals (anisotropy, IOR, etc.) and gemstones (IOR, dispersion, caustics), you need a renderer that allows translation of real-world factors, known to any good goldsmith, into the materials one builds.

In any case, for competitive results and ease of use, you need HDR Light Studio, because it contains HDR images of real photo studio lights that give you exactly what you need and what you know from your real-life studio photography.


Realism isn’t the only parameter, many designers don’t want to spend time to become a rendering master, but just need software able to produce easily good rendering, real or not isn’t important, the goal is something pleasant for eyes.

I think Keyshot was made in this way, the question is not good or bad, but for who and for what need .

@Lana1 : if you want to become a render expert, you have a long road front of you, if your goal is just to put your designs in good pictures , keyshot is for you .

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Well- I am that kind of designer who actually want to be really good at to do renderings :smiley:
So I’m wonderings what kind of rendering program you are using?


Solicit advice, but in the end do not follow any of us ‘know-it-alls’.

There are numerous factors involved. If you really want to dig deep, get a trial of several contenders and see which you take to, and decide for yourself.


Well, first of all, Arnold, Maxwell and Octane are easy to use, because they work just like a real camera does; second, in today’s era of fierce competition, excellent images are a necessity, unless you work in a field where neither individual nor company/retail clients don’t care. Third, excellent images allow the individual designer or company to prepare exhibition, online marketing and print material while the objects themselves are not yet finished, generating sales or reservations. Fourth, particularly when you’re dealing with metals and gemstones, you want picture perfect realism (anisotropy, IOR, dispersion, etc.) so the customer can see the difference between three versions of a brooch you may offer in Cobalt, Palladium or Platinum.

The thing is, once one has set up the “virtual photo studio” in the rendering software and prepared the most common metals and gemstone materials one frequently uses (measured IOR data for most metals and gemstones can be downloaded for free), one gets results very quickly, reliably, repeatedly. And saving time means saving money in the end, rather than tinkering around like a nerd, wasting precious hours and days.

How one would go about such an image:

1 x softbox luminaire
1 x beauty dish luminaire
1 x black polycarbonate material
1 x 14k gold material
1 x green tourmaline material
1 x orchid twig (online 3D model provider)


This is a good point!


This is perhaps the coolest aspect of HDR Light Studio. It is a twofer: Both an HDRI creator (perhaps best) and a render.

Keyshot is super fast (do not underestimate the value of such for interactive design) and super easy, and will create outstanding images with the right segment application - typically consumer goods.

The others: some are geeky and slow, but if one gets what one is after, it is all good. To each is own…

If you don’t want to buy HDR Light Studio, you can also find some good collections of very high quality HDR images of real photo studio equipment for a fraction of the price; particularly if all you need is a few typical luminaires.

I adore this picture and I agree with your statement! :raised_hands:

I totally agree with that, but you talk as if keyshot produce shit , i disagree, i can do the same of you ( even better ) in Keyshot.

The instrument does not make the musician, that only what i’m trying to say.

Jimi Hendrix or CAN could not have revolutionised rock music with only an acoustic guitar.

Great things can happen at the intersection where skill and technology meet.

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Ah, Purple Haze, rendered with GroShot Pro ; )

Lately, things just don’t seem the same…

This really turned into a dope thread : D