Rendering in Animation

I’ve got a question about the animation rendering system. I recorded a fly through with a fairly complex model in wireframe. At some point, the program seems to stop rendering the majority of the model, whereafter it only draws curves within a certain distance from the camera. Turns out this comes in pretty handy for motion graphics (for example https://youtu.be/Ffr4IFWL7dM), but I’m wondering if there’s a way to control when and how much the program clips out the model, because right now it’s rather unpredictable.