Is it possible to enable round edges for Cycles?
https://docs.blender.org/manual/en/latest/render/shader_nodes/input/bevel.html
-Micha
Is it possible to enable round edges for Cycles?
https://docs.blender.org/manual/en/latest/render/shader_nodes/input/bevel.html
-Micha
The Bevel node is not wrapped at present. It isn’t currently high on the priority list, but if it ever gets wrapped then earliest v8.
Vray does a great job with edges, but rhino’s soft edge properties are not reliable in many cases.
Having this feature from Cycles would be a great addition.
Oh, that’s a pity. At V-Ray I use it all days, since the Rhino softedgening doesn’t work stable (missing soft edges, errors). Maybe it can get a higher priority.