Hi, I just made a 3000x2000 pixle render with Neon, but it “occupies” 80% of the screen with a black rectangle. And it calculates twice.
Is that expected? Could this be updated to a propper render preview?
I used -Viewcapturetofile and sat a custom resolution.
But what I don’t get is that rendertime varies, is it using the iteration pass number that the viewport has at the time “viewcapture” was started?
I sat max iterations to 20 and tested on a complex scene and that makes Rhino appear crashed, it still uses 75% of the cpu, so it is not dead, but it appears dead.
I think Neon is great but a bit immature to recommend to customers for real work use, and it needs a proper render option.