I’m trying to create a Render Plugin with RhinoCommon and I’m having some issues. I don’t know if I’m doing it in a proper way. Could you help me?
I made you a project with a little exemple of what I’m trying to do. My idea is the next:
Add a new kind of material. “NewMaterial:RenderMaterial”. And view this new material when I try to add a material. I’m able to create the new material class and register it in the plugin but I’m not able to create the persistent new material. What I’m missing? The RenderContent.Create(… never works with my custom RenderMaterial.
Add a new Render Content: I’can’t inherit from Render Content ( Cannot acces to the internal constructor)
You can see this errors in the attached project.
Could you give some instructions of how I have to deal with the render plugins?
RenderPlugIn.zip (14.4 KB)