Render mesh topology

Hello,
I would like to know if it is certain that Rhino.DocObjects.RhinoObject.GetRenderMeshes always returns triangular meshes or if it is possible that some meshes have quads?
jmv

It is certain you can get a mix of both. The mesher tries to start with quads, but will triangulate in places where necessary.

So: it is possible to get quads from GetRenderMeshes

Okay, thanks Nathan