Hi Dan -
Thanks for letting us know. Do you have more information about the buggy driver and your GPU? That might be handy information to have when others run into this.
-wim
Hi Dan -
Thanks for letting us know. Do you have more information about the buggy driver and your GPU? That might be handy information to have when others run into this.
-wim
I have an Nvidia Quadro P2000. The 516.59 driver from the beginning of July was the problematic one. The latest from the end of July is 516.94. This is the one that works. I also run the driver with the dynamic streaming set.
Seems I also have this issue with GPU rendering only (CPU is fine, but slow).
Admittedly it has been a couple weeks since needing the ray tracer, so i am unsure when it started.
I started with the things above like updating the drivers for my Quadro P3200 as well as the intel integrated, but still see the issue with Cycles. Legacy Renderer seems to be working fine as a note.
this one is just an example, this same thing happens on all objects in raytrace mode and within the rendering window
interesting thing here:
If i copy the objects and paste them in place 5-6 times, it starts to clear up
if you copy the results of the Rhino command _SystemInfo
here we can maybe see what the issue is with the graphicall drawing issues. Most likely still you aren’t using the latest possible driver for your GPU.
Rhino 7 SR22 2022-8-12 (Rhino 7, 7.22.22224.07001, Git hash:master @ 511a45af0c696f2c15a3e5a9bda0bb8bfb324b3f)
License type: Commercial, build 2022-08-12
License details: Cloud Zoo
Windows 10 (10.0.19042 SR0.0) or greater (Physical RAM: 32Gb)
Computer platform: LAPTOP - Plugged in [95% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics 630 (Intel) Memory: 1GB, Driver date: 7-19-2022 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA Quadro P3200 (NVidia) Memory: 6GB, Driver date: 7-21-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 516.94
> Integrated accelerated graphics device with 4 adapter port(s)
- Secondary monitor is laptop’s integrated screen or built-in port
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 7-21-2022
Driver Version: 31.0.15.1694
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB
Rhino plugins that do not ship with Rhino
C:\Users\greg.callahan\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\NVIDIADenoiser\0.4.0\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.0.0
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.22.22224.7001
C:\Program Files\Rhino 7\Plug-ins\WebBrowser.rhp “WebBrowser”
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoBonusTools.rhp “Rhino Bonus Tools”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.22.22224.7001
C:\Program Files\Rhino 7\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.22.22224.7001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.22.22224.7001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.22.22224.7001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”
it says that it;s from last month, but i checked again on their site and the version is the latest.
Perhaps I should try the “New Features” branch drivers.
You are using the same driver I updated to.
This is superseded, current version is 0.4.3. May be worth trying an update via the package manager.
I took that plugin completely out and uninstalled the plugin to rule that out.
I still have the issue while rendering or in raytrace mode.
Updated SysInfo:
Rhino 7 SR22 2022-8-12 (Rhino 7, 7.22.22224.07001, Git hash:master @ 511a45af0c696f2c15a3e5a9bda0bb8bfb324b3f)
License type: Commercial, build 2022-08-12
License details: Cloud Zoo
Windows 10 (10.0.19042 SR0.0) or greater (Physical RAM: 32Gb)
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics 630 (Intel) Memory: 1GB, Driver date: 7-19-2022 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA Quadro P3200 (NVidia) Memory: 6GB, Driver date: 7-21-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 516.94
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
Secondary graphics devices.
DisplayLink USB Device (DisplayLink) Memory: 0MB, Driver date: 8-11-2021 (M-D-Y).
> External USB display device with 2 adapter port(s)
- Secondary monitor attached to adapter port #0
- Secondary monitor attached to adapter port #1
DisplayLink USB Device (DisplayLink) Memory: 0MB, Driver date: 8-11-2021 (M-D-Y).
> External USB display device with 0 adapter port(s)
- There are no monitors attached to this device. Laptop lid is probably closed
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 7-21-2022
Driver Version: 31.0.15.1694
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB
Rhino plugins that do not ship with Rhino
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.22.22224.7001
C:\Program Files\Rhino 7\Plug-ins\WebBrowser.rhp “WebBrowser”
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoBonusTools.rhp “Rhino Bonus Tools”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.22.22224.7001
C:\Program Files\Rhino 7\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.22.22224.7001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.22.22224.7001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.22.22224.7001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”
The SRC22 that comes out (hopefully) today should have the render articfacts fixed.
That’s exciting, thanks for the update and i’ll keep a lookout for it.
Got the update, and it is much much better.
Still a bunch of the fancy garbled rectangles appear.
I’ll look more to see if there is a render setting that’s causing this.
I dont know how exact the Blender Cycles is to the Rhino Version, but i went into blender 3.2.2 and did a GPU render there in both OPTIX mode as well as CUDA. All came out well there.
I also went ahead and downloaded/re-installed GPU drivers.
I can just use blender for now, just another step.
can you try it with the 2nd monitor unplugged and see if it does the same thing with just the laptop monitor?
also are you set up correctly here?
Running on the laptop monitor only was tried right away. The other monitors are attached VIA USB box.
Rhino is set to high performance mode.
I have been rendering in rhino for quite some time now with no problems or changes to my hardware.
it’s has been a while since the last render, so i’m unsure when this started.
I’ll link you to a new installer file today with a couple of updated files and some instructions to ensure the rendering kernels get properly recompiled.
Rhino is my favorite piece of software that i use every day. Part of that is this online team of people that tackle these things so quickly.
I will be around all day for testing.
@nathanletwory , was wondering if you were able to look into that possible solution you had in mind.
OK, I updated to version SR22 7.22.22241.7001.
At the start, the raytraced viewport was crashing. I then went into start a render and the kernels started to compile…
Took some time, but they loaded and now raytraced viewport/render seems to work fine again.