I’ve divided a surface into segments and I would like to extract certain points from that division. I can get the wanted lines of points using List Item component but I can’t figure out how to remove the first and last point from those lines.
How would I go by doing this?
Thanks for the quick reply!
It works on a single surface, but I definitely should have mentioned that I’m trying to make it work on multiple surfaces at once so it’s quite not working with what I’m trying to do.
post a file that’s congruent with what you want
That is basically what I managed to do, but from there I would also want to remove the highest and lowest row on red points. So basically the outer ring of points.
So I am basically creating a glulam roof and brackets of it, based on the height of the thinner beams. I’m just trying to add bolts to the brackets that Ive already modelled.
cool - for a quickie:
provided all your surfaces are untrimmed and four-sided then turn them into a mesh with mesh surface component (use same U and V divisions as with your surfaces) then grab a ‘naked vertices’ component from kangaroo and you’ll get both naked and clothed points, then re-list them into rows to make your beams
use flip matrix for the points output and then use list item the same way to grab top/bottom
maybe that help you to find the points based on u v directions