Hey when using the subd tool, I run into a very classic subd modeling issue - doubles. I wonder if there is anything equivalent the Remove Doubles(Merge by distance tool) in Blender? Or is there a similar command somewhere in the mesh operations? Maybe a dissolve vetex/edge/face command?
Seems that Weld Vertices does’t work in this case.
That’s one case of that. The scenario I am dealing with is that the quad seems to be a quad but have 5 vertices, where two vertices are stacking right ton top of each other.