First off, apology for posting on an often-asked question: Remapping values.
I’ve read through a number of posts, and gotten basic remapping to work in my definition, but it’s still not doing what I need;
I have a Divided Surface, and the subdivided surfaces will be extruded as individual Bricks.
I have an Attractor Curve, which is measuring distance to each brick and setting the extrusion depth.
That is all working, and I’ve re-mapped the measured distance so the Bricks don’t have an obscene depth… but I’m trying to further refine and it’s where I get stuck. What I’m trying to achieve probably needs some combination of Remapping + List re-sorting, but I don’t know exactly.
Here’s the goal;
Bricks closest to the Curve, let’s say within 2’*, should have the largest extrusion = 6"
Bricks furthest from the Curve, let’s say anything over 10’*, should have a minimal extrusion = 2"
Bricks inbetween should have a stepped extrusion (3,4,5") as a gradient between the two.
And that’s it. Eventually I would like to work a random reduce in as well, based on the same distance parameters, but I should be able to figure that out if I can get the logic above sorted.
Any help? Very basic .3dm & .ghx attached. Thanks!!