Relink texture map on Mac

Hello,

I recently switched computers and when I open a file, I’m prompted to choose the texture path which I clicked bulk replace and all the missing paths disappear. I presume this means it was successful. However, when I go to render, some objects are missing textures and when I go to the texture in the material panel, the texture file name is shown in the Base color assignment but there is no path and have to manually do it myself. Is there an easier way to do this as the Missing Path dialog when opening the file no longer pops up?
Thanks!

open teh texture panel and see if any of the textures are missing their path. If you fix it there it will propagate to all areas where the texture is used.

bad news is there is no way to bulk fix this, You’ll have to do it one at a time.

make sure when you save the mode you check "save textures. "