Rejoining unrolled surfaces?


Is there a way to recombine unrolled surfaces? I got a boathull form in panels and would need to join them at the edges to form the 3D hull.

(Pascal Golay) #2

Hi Marcus - in UnrollSrf, set Explode=No - does that do what you need? To force some seams to be open on unrolling, use UnjoinEdge on these before unrolling.

Any good?



I do only have the flat panels. I would need a way to loft the 3D surface from those. It doesn’t have to be exact but an approximation so I can rebuild the 3Dhull from that.

Something like that.

There is a bottom and 3 side panels that I would need to join at the edges to develope the hull shape.

(Pascal Golay) #4

Oh… wow… good luck. I do not have any good ideas other than trial and error.



Thank you. I pierced the hull together from the information I had from the 8 hull panels.
I unrolled the 3D hull and all my panels are within 15mm to the original.

There should really be a “join panels at edges and form 3D object” command :slight_smile:

Build solid from panels maybe?

(David Cockey) #6

That is much more difficult to do mathematically than unrolling the surfaces…


Sure, but not impossible either.
Nearing the surfaces to manually rebuild the 3D surface would be a neat feature.
You could choose the degree of accuracy on the computing power available.