I’m often thinking it would be simpler to make animations if I could define relatationships between objects, and in real-time read it’s status (from Expressions). For example, read the length of a Line (property missing?), or angle between two objects (see example in the picture below).
Fig 1. If I had Read Access to the angle between front and rear, and Read Access to the Length of the
ToPath curve, then I could calculate the rotation velocity for each individual wheel in real-time (expression). Also the curvature and the length of the Path could change (via Rhino History) and still be regarded by the calculation.
I realize that an angle between two objects perhaps best would be handled by a third object keeping track of any such “relation-value”, say a new “
BongoConnection” component needs to be introduced, but so be it.
In the meantime, is there any way I could trick Bongo to achieve something like that?