I’ve been trying to play around with Laurent’s Nautilus and I’m having trouble figuring out how to implement reaction diffusion on a planar surface in the form of curves. There aren’t any clear guides and it’s unclear what should be put into the node and what should be on the output.
I have been trying to get it to work like in this example.
Using Mesh iso split lines and catmull clark subdivide but I’m not sure what to input.
The goal is to implement iterations of the reaction in the z axis and then loft them together. I’m thinking of using biomorpher to get interesting outcomes.
Is there a way to be able to simply input the feed rate and kill rate like this website to get the desired outcomes?
Hello
you can find five examples on Food4Rhino. You can also look at all discussions on the subject that are here or on www.grasshopper3d.com.
If you want some advice on your project I will need more information.
If you want "implement iterations of the reaction in the z axis " it will not work well.
But now I have a new tool, it must be online on version 1.9.9 but examples not yet posted.
After looking at the conversation here I can see how it could potentially work but it seems unnecessarily computationally heavy. Probably better for the script to just create curves from the beginning.
Anyway, I found this photo and thought that one way of implementing that design would be to do a reaction diffusion over several iterations along the z axis and then loft them… Still thinking there’s a better way to do it though. And lofting probably isn’t the solution…