When rendering/raytracing an image i keep getting these black spots on certain objects. in this case the white side and yellow teak. In rendered view everything looks fine however when switching to raytracing or rendering the problem is starting to occur.
how can i fix this or find the underlying problem in this case?
Thank you for the solution. I already deleted every duplicate just in case with seldup however now i see i did the command wrong unfortunatelly i selected all surfaces then did the command.