Raytraced / Render & Custom Material - No Bumpmap shown

Hi @nathanletwory,

i’ve tried to render some old scenes where i’m using Custom Material with bump map assignment. It seems that neither Raytraced viewport or rendering does show the assigned bump maps. Isn’t this supposed to work ?

The bump shows up in Rendered viewport only, tried with images and using a tile shader as attached below:

BumpMapProblem.3dm (117.7 KB)

thanks,
c.

It is supposed to work. I don’t know why it isn’t.

Once Cycles update is done we can look at this.