Hope you are well working from home. I’ve run into a little bit of a laggy bind with the raytrace display mode on rhino 6 for Mac. I pause the rendering once it reaches 100 passes and then enter -Viewcapturetofile to which I enter the image dimensions of 4000 x 4000 pixels and leave the default 500 passes at the bottom. A progress bar appears on the left side panel and takes about 3 hrs to get to 100%. I had tried this earlier today and the image had resulted, to my dismay, in a white square. I am running this on a 2018 15.4" Macbook pro with Radeon Pro 555X 4 GB graphics card. I am also running photoshop CC, Dropbox, and Google Chrome while this is all happening. I’m not sure if this adds to the issue, but the majority of my CPU and memory is being eaten up by Rhino at this point (about 80%). If there is some troubleshooting I can do or modifications to make to my raytrace display mode settings I could do to speed this process up that would be fantastic.
I am rendering an interior of an apartment if this helps clarify anything, there are no light fixtures or emitters in the model, although one side is full glazing so all the light is coming from there. I hope I’m the only one have this issue, but if I’m not does anyone have any suggestions? Thanks, y’all!