I am working on making a large headboard and would like to CNC mill a random looking wavy texture into it. I have a script that can generate something close but its not quite there.
I am able to set the size of the workable rectangle. From there I can generate a list of numbers for each side of the rectangle and have it split however many times I input. The list for each side sets the min and max for the waves and they intersect throughout the surface. All I do is set the rectangle size and randomize the gene pools for each side of it, then I can bake the surface.
My problem is I cant figure out how to split each side of the rectangle randomly. Currently I can generate a nice wave field but you can clearly see a grid pattern throughout since each side is being manipulated from the same points.
Attached is an image of what I am going for and my current output.
Any suggestions?
I see five curves being connected to Network Surface, not four? All four edges of the rectangle have the same number of points? And I see no evidence of “randomize”?
The fifth curve is one coming from the gene pool labeled center, but I am not using it as it wasn’t doing much, I have it turned off. Yes currently all sides have the same amount of points.
For randomize, I am just randomizing the gene pools by right clicking on it and “randomizing 100%”.