Sorry I am a novice - I am trying to make a series of random points that drop down and are staggered at random lengths but within a boundary - ideally a revolved parabola which I was trying to work into the workflow unsuccessfully while keep a maximum drop length. I’m having trouble understanding what additional parameters I need to set - thanks in advance.
I studied your file, and try to understand what you want to achieve… but I do not understand
I see you have at the left a surface where it is allowed to have cylinders.
then a random number of points.
3 different ways to get random length and
at the far right the cylinders.
I could react a bit on how things might be a bit easier, (like using the Pipe command instead of cylinders) but it starts with a good explanation of your side.
Please try to say in a couple of sentences/rules what should happen and how you see the logic .
I am trying to get the end points where the cylinders drop from to be at staggered heights so that from any side, it doesn’t look like they are in line with each other.
And while keep staggered heights, trying to set a sort of conical boundary so points closest to the center are the longest and progressively taper off. I can’t figure out how and what point I should include the random component or graph should be added.
Haha I was up to no good—dropping the points with ‘gravity’ (hanging mesh) and what not, which works and looks natural but is stupid for this case because then you’d have to keep them from moving in X or Y so lines remain straight lol