Hello everyone, I am trying random select 3 points, vertices from a exploded square grid, so I can generate random triangles for the whole grid. I thought that it would have a simple solution by using random reduce but it couldn’t quite achieve this result. Anyone know how can I make this selection?
yeah that’s right, thanks!
why you graft in the series to connect with the seed of random reduce?
cool, this is a simpler option, nice! really like in coding that you can always have a large number of approaches!
cool! i think this one is the simplest solution so far
You can also random seam (Adjust the seam)