I am currently trying to populate a surface with a scale figure and give each figure a random rotation. I am able to get my figures center points and then place them randomly on a surface, but when rotating them I can only get them to rotate around one axis…Should I be using a different rotation command? Is there a better method for applying random rotation to objects that will be copied and moved?
Just to note too_ The scale figure is 3-4 breps that are working on one component.
rotateMePlease.3dm (545.1 KB)
Populator.gh (14.1 KB)
thanks in advance.