I tried to create a curved wall from elements organized by a grid, and to subtract from them randomly.
I used the “randome reduce” tool to subtract, but it creates vertical lines within the wall and Boring pattern.
(photo is attached).
How can I create a more random and abstract subtraction?
I would also want to try to create a gradient within the wall, in which there will be more and less dens areas (and the edge of the wall will be dissolved).
elements wall.gh (19.4 KB)