I tried to create a curved wall from elements organized by a grid, and to subtract from them randomly.
I used the “randome reduce” tool to subtract, but it creates vertical lines within the wall and Boring pattern.
(photo is attached).
How can I create a more random and abstract subtraction?
I would also want to try to create a gradient within the wall, in which there will be more and less dens areas (and the edge of the wall will be dissolved).
you are feeding the random reduce component with 5 branches of data, and random removing 68 elements from each of them using the very same seed (very same reduction pattern)
by feeding as many -different- reduction seeds as the number of branches to be reduced, you will get the desired results
it can be done by using a grafted gene pool (but you will have to manually change the amount of genes depending on the number of branches you are reducing):