Random curve in modular settings

Hi, I’m fascinated with such facade from Cais do Sertao Museum. I was wondering how to use grasshopper to generate such wonderful random curves modularly.

Those tiles are all the same, so in this particular case I’d probably just do it by hand, but if I had to do it in GH then my starting point would be a voronoi diagram, get the unique edges, rebuild the edge lines into N-point nurbs curves, randomly move the interior control-points.

There’s probably have to be a validation step too which is going to be the hard bit. Unless you’re willing to judge the resulting patterns by eye.