Random curve in modular settings


Hi, I’m fascinated with such facade from Cais do Sertao Museum. I was wondering how to use grasshopper to generate such wonderful random curves modularly.

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Those tiles are all the same, so in this particular case I’d probably just do it by hand, but if I had to do it in GH then my starting point would be a voronoi diagram, get the unique edges, rebuild the edge lines into N-point nurbs curves, randomly move the interior control-points.

There’s probably have to be a validation step too which is going to be the hard bit. Unless you’re willing to judge the resulting patterns by eye.