Rain Ripples

Hello, Grasshopper community. I hope everyone is doing well. I need assistance with a C# script for rain simulation. I’ve created a C# script for rain simulation, but it’s not producing the desired results. It currently generates raindrops, adds velocity, and interacts with a mesh, but what I’m looking for is a recursive script that generates an infinite number of raindrops in a continuous simulation. I have a video that demonstrates exactly what I want. Please help, and thank you in advance.



Raindrop Simulation.gh (14.6 KB)

Anyone?

Search the forum. There was a very heated thread about it.