I’ve got one single SBSAR material definition being used on two polysurfaces. (Huge thanks to @BrianJ for helping with the unwrap!). In Rendered view, it looks like this:
In Raytracing view, it looks like this:
There is a clear difference in color from top to bottom. If I change ANY parameter in the SBSAR definition, Cycles restarts and the problem goes away:
File download here:
-Sky
theoutside
(Kyle Houchens)
February 28, 2024, 11:01pm
2
@nathanletwory any ideas here?
I’d add that this issue isn’t really intermittent - it happens every single time I switch to Raytraced, and the solution always works.
nathanletwory
(Nathan 'jesterKing' Letwory)
February 29, 2024, 4:41am
4
@sgreenawalt can you highlight where the difference is? I don’t know where to look in the two Raytraced images.
Same material, Raytraced, but top and bottom do not match:
I make a change to the SBSAR, Cycles restarts, and the issue vanishes: