Dimension scaling is inconsistent when jumped inside and outside of block:
Outside
Inside
Below shows how I reproduced it:
Dimension scaling is inconsistent when jumped inside and outside of block:
Outside
Inside
Below shows how I reproduced it:
Another bug with the dimensions inside scaled block.
outside:
inside:
The dimension annotation inside a block is “frozen” when the block is scaled. In the Block-editing mode, the dimension annotation works again and gives the correct dimension.
The reason why we need this to work is because our team was trying to create a block that contains a lot of measurement in an architectural grid. However, scaling is required when the block is moved to another file which has different unit system.
All the dimensions inside the block no longer work as soon as the block is scaled.
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Hi Wiley,
Please run Systeminfo in the Rhino command line and post your result.
I kind of see what you are saying but it would be helpful if you can provide steps to repeat the issues the way you see them. I’ll get some youtracks going. Thanks
Rhino 8 SR14 2024-12-10 (Rhino 8, 8.14.24345.15001, Git hash:master @ cdb74b46090a23fe242c51b288886f76467a741b)
License type: Commercial, build 2024-12-10
License details: Cloud Zoo
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 64GB)
.NET 7.0.0
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 128MB, Driver date: 1-18-2024 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Secondary monitor is laptop's integrated screen or built-in port
- Windows Main Display attached to adapter port #1
Primary OpenGL: NVIDIA RTX 5000 Ada Generation Laptop GPU (NVidia) Memory: 16GB, Driver date: 9-13-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 553.09
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU's maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 9-13-2024
Driver Version: 31.0.15.5309
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 16376 MB
Rhino plugins that do not ship with Rhino
C:\Users\WileyNg\source\repos\HS_Tools\bin\Debug\net7.0-windows\HS_Tools.rhp "HS_Tools" 2.0.0.0
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp "Commands" 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp "Renderer Development Kit"
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp "Rhino Render" 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoRender.rhp "Legacy Rhino Render"
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp "RDK_EtoUI" 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp "Snapshots"
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp "MeshCommands" 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp "RhinoCycles" 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp "Toolbars" 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp "3Dconnexion 3D Mouse"
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp "Displacement"
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp "SectionTools"
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