I’m new to Rhino and have a few basic questions. I’ve done some research and video tutorials, but I’m still unsure about the below. Thanks so much for your time. Loving the program already.
For the curve tool, could someone clarify the difference and usefulness of these four options - Control Point Curve, Curve through Point, Interpolate Curve, Handle Curve?
How can I draw a curve by controlling points that run through the curve? In the video tutorial I’m watching, the instructor’s Interpolate Curve tool works this way.
What is the easiest way to make a curve touch a specific point of another shape if I were trying to join the curve and the shape together?
What is the best way to ensure I’m drawing on a specific plane?
Is there an easy way to place objects on a specific plane? I often think I’ve drawn an object that sits on the X plane only to realize it’s floating way off the matrix and then it takes a bit of time to get it to move it to the X plane.
For the Gumball, could someone clarify the difference and usefulness of these four options - C Plane, Object, World View?
I also recommend you to read the official Rhino online help topics, where you can click on any command that you like to examine and learn about its specific features. Most of the modeling tools there are shown in action through short videos.
How to go about things also depends to a degree on in which industry you work, as different things are important, and there are different workflows. Whether for Rhino, Alias, or other surface modelling software, you want to understand that everything starts with simple curves with controlled curvature and simple primary surfaces built from them. Here are some Rhino specific hints.
Planar mode can be used to create objects on a plane parallel to the cplane (constant height above the cplane).
The Planar command limits successive picked locations to the same construction plane elevation as the previous location.
Planar mode aids in creating planar objects with commands that allow free picking. Successive points have the same construction plane elevation.
Each point picked in a viewport will have the same elevation from that viewport’s construction plane as the previous point, regardless of where the previous point was picked.
or use
_tutorials (command, type into the commandline)
it will open up a panel full of resources to learn. (including the level 1 training and the files)