Hi, I have been learning bongo over the last few weeks and have run into a couple road blocks. I am making an animation of a robotic arm using simple keyframe animation. I want the hand to always point down. Is there any way to set it up so that it doesn’t inherit rotation in the X axis from its parent?
I am also trying to make the hand pick up an object midway through the animation. Is there a way to assign a child to an object during the animation? In other words, at a certain keyframe the object is linked to the hand and follows it until the hand puts it down.
I have ruled out IK because in my experiments it was difficult to make a three jointed arm behave properly.
Any suggestions would be greatly appreciated,